12/27/2022 0 Comments Horizon zero dawn the frozen wilds![]() ![]() The Cut’s powdery snowdrifts and technicolor hot springs are as detailed and visually inviting as any area of the game, and there’s been a notable improvement in the mo-cap acting of NPCs as well, who feel a bit more naturalistic here than in the wooden performances of the main story. The game’s visuals - both aesthetically and technically - feel like a slight upgrade over the original release. Even the two new sets of collectibles in the Cut (animal figurines and dye pigments) come from well-written quest givers that make these fetch-quests feel a bit more flavorful than their base game equivalents. That said, fans will want to do everything. The writing and gameplay is as well-crafted here as anything in the base game. The quests are nicely structured, such that you are gently encouraged to engage with all of it For the most part, though, you only have to play what interests you. In addition to a story, The Frozen Wilds’ new zone offers a microcosm of the base game with new sidequests, collectibles, a bandit camp, challanges, and several new types of robotic prey for you to hunt (or be hunted by). The Banuk, with their rigid cultural taboos and elaborate machine-worshipping religion, were one of the most interesting and underdeveloped factions in the main game, and The Frozen Wilds nicely fleshes them out as another interesting and human lens on the fall and rebirth of human civilization. ![]() Once you’ve reached a certain point in the game, Aloy’s able to travel there to investigate rumors of newly-enraged, daemon-infected machines ravaging the region. The Cut is a snowy mountain pass that separates the game’s main areas from the home territory of the Banuk, the elusive, shamanistic tribe of snowy mountain hunters. While it does not substantially elevate the base game, it is nevertheless as well-produced as anything that Guerilla Games has released so far, and fans of the slick, open-world action-RPG will no doubt be thrilled to hunt new prey and explore new territory in Horizon Zero Dawn: The Frozen Wilds. The new side story adds about 15 hours of gameplay onto the base game, centered around The Cut, a new, snowy region tacked onto the Northeast corner of the map. Almost a year later, it’s time to hack and saddle up another Broadhead, because Aloy rides once more in the game’s first ( and only) post-launch expansion, The Frozen Wilds. Horizon Zero Dawn’s post-post-apocalyptic landscape, populated by tribal humans and robotic megafauna, was one of our favorite virtual worlds to explore in recent memory.
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